|
LAV_Coyote25 İRevised: February 16, 2007 |
|
|
|
Warzone 2100 Update1.10 - By Pumpkin Studios |
|
Warzone 2100 Update1.10
A full list of previous patches and their contents is also copied to your Warzone 2100 directory on your hard drive for further reference when you install the patch.
|
|
Installation Instructions:
|
|
This Patch includes all previous updates, including many new features like new weapons, defenses and enhanced Skirmish AI!
|
|
Update Information Patch 1.10
|
New Maps ( A total of 15!)Beggar's Canyon - - A claustrophobic, 8 player desert map. Oil is plentiful, but you'll have to balance research with good defenses if you want to win. Gridlock City - The remains of a huge city. This is an 8 player map with lots of oil resources. The space between bases and lack of bottlenecks make this an ideal map for trying out new technology. Try using the Lassat on an enemy Command Center to cause confusion before a tank rush. Basingstoke - 4 player desert map. Work your way in slowly from the corners of this huge environment, taking the oil first and then the enemy's territory. In an area as large as this it is impossible to rush your opponents. Be patient, research carefully, and surprise them late in the game with something they're not expecting. Little Egypt - 4 player desert map. In a claustrophobic map the enemy are never far away. If you're losing the battle then use politics to turn the tables. Choosing the right alliances in Little Egypt might well win you the war. One more thing: don't be lulled into a false sense of security by the water surrounding your base - hover units and VTOL's are easily manufactured! Sand Castle - 8 player urban map. Capture the remains of this once great city block by block, securing the bridges with defenses as you progress. Howitzers, mortars and VTOL's will help you reach enemies across the water when they're least expecting it. Rolling Hills - 4 Player desert map. Push forward over the rolling hills of the title and retreat to the narrower canyons around your base when the going gets tough. Those who reach the central desert quickly will be rewarded with oil barrels (easily taken from the weak scavenger settlements). More permanent oil resources can be found along the banks of the three rivers - we suggest hit and run hover groups for surprising the enemy. Hide and Sneak - 8 player urban map. In this strange, Tron - like environment you can hide but you can't run. Winding your way around the maze will quickly reveal nearby oil resources, but remember to go carefully and lock down areas as you progress. Later you may wish to build derricks in the oil - rich central area, but be warned : reveal your position and attacks will come from all sides. Yin-Yang - 8 player mountain map. The glacial conditions here have created steep cliffs between the vast swirls of high and low ground. Navigate carefully and keep an eye out so as not to be outflanked by enemy tank groups. You may find the Cyborg Transport useful in setting up surprise attacks and remote structures. Great Rift - A massive 192x192 sized 4 player map set in the Arizona Desert. Four high Plateaus surrounding a great chasm. Take control of the oil resources and wreak havoc with Howitzers and Ripple Rockets. The Pit - A great crater surrounded by high plateaus. Defend you plateau or take and hold the center. The choice is yours. Concrete Playground - A massive 250 x 250 sized 8 player map. Our biggest yet! Set in an urban wasteland with huge concrete plateau that with a little careful planning can be defended from enemy attack. With plenty of oil resources and vast expanses of water. Get researching them Hovers! Be sure to let us know what you think of this monster map. Fishnet - A big 96 x 96 sized 4 player map. Set in a huge valley with plenty of lakes surrounded by snowy ridges. Control the ridges or take the center. Choose wisely! Ziggurat Wheel Of Fortune The Valley Of Death |
New Weapons
|
New Defenses
|
New Upgrades
|
New Bodies & TransportsTwo New Super-Heavy Bodies Wyvern & Dragon with the heaviest armours yet. They're slow, but they're almost impossible to stop!Cyborg Transports Use transports to move cyborgs across the map. To unload individual units right click the transport to open the cargo window. To order all cyborgs out of the transport, hold ALT and left click the destination. |
New Sensor TechnologySatellite Up-Link Structure Research and build the satellite up-link structure to reveal the entire map.Wide Spectrum Sensors - Operates as sensor, VTOL strike, and counter-battery sensor. Wide Spectrum Sensor Turret Design and build mobile WSS turrets to target enemy bases. |
Added Features
|
Game Modifications
|